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Saturday, September 4, 2010

Halo: Reach PAX Panel Report

Bungie shares the origins of Reach, and reveals a few bits from the cutting room floor. 
PAX: This morning Bungie had what is likely to be their final public discussion of a Halo title prior to its release, as we're now just 10 day away from the release of their Microsoft exclusive swan-song, Halo: Reach. With that in mind, their panel this morning at this year's PAX started off with the bittersweet reminded that the music the audience was hearing was a taste of the last music composer Marty O'Donnell would be contributing to a series to which he contributed quite a bit of identity. After these reminders though, Bungie dove headfirst into discussing the development and pre-production of Reach, and they hit on a few important points in particular.

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